ffxiv blue mage spell drop rate

I decided to try leveling fisher again and gained twelve levels yesterday (25-37) instead of leveling blue mage. You also gain certain Lores by unlocking X amount of them (White Wind and Mighty Guard at 10 Lores Learned). Useful for speed running dungeons. Why? Advice and Tips. Find out everything "A Requiem For Heroes" update brings, including the new Blue Mage job. Why does SE always use god mode to show off or test fights? I mean, this could have been possible if BLU could actually cast Doom on bosses, rather than all this fuss over how BLU can't be done because of Doom/Lv5 Death and then having every target you'd want to use Doom on resist it anyway. And that's the tank, others can be using other damage spells. Jan 14th 2019 Added Level select to support characters below level 70! Blue Mages usually learn Blue Magic by having enemies (or occasionally, another Blue Mage ally) use it on them, but some games have other methods to learn their magic. The amount of effort required in order to even reach the area with which you can obtain these spells should be proportional to the drop rate from those sources. Consider this list as a checklist in order of importance. (Actually slightly more if you use Swiftcast.) There’s a rumor going around that getting hit by Lores increases the chance of getting it, but that sounds absolutely absurd. Cookies help us deliver our Services. The amount of effort required in order to even reach the area with which you can obtain these spells should be proportional to the drop rate from those sources. Prolly to keep the people going with the Blue Mage. lv 50 damage range – 20-50k damage to most targets. Dungeons take at least some effort to get into, reach the target boss and then defeat them after having them execute the ability for all present Blue Mages to witness. On a bunch of spells (4? but it still needs more work. yeah, I feel like I'm wasting my time trying to get the primals spells. Not a member of Pastebin yet? if one player learns the spell in your party- all players in the party will learn the spell, so long as they are alive. They can only participate in instanced duties as members of a pre-formed party. 1000 Needles is 166 dps, assuming you're doing nothing but spamming it. The content is the RNG collect-a-thon. When playing as a blue mage, it is possible to participate in duties with other players in preformed or undersized parties. Never . I like the concept of blue mage in XIV; but the execution of learning spells is too frustrating for such little rewards as it stands to where I feel its just no longer worth touching so much that I'll return to trying something else I hate (fishing in this case) and have a more enjoyable time wasting my time . Because of the effort required in both unlocking them and being able to defeat the boss. There is nothing to do with blue mage once you learn all the spells/level anyways. Looks like you're using new Reddit on an old browser. Furthermore, Mind Blast (The Tam-Tara Deepcroft) and Glower (Aurum Vale) have a 100% drop rate regardless, and are best picked up unsynced with a friend as a result. Nov 7th 2018 Added all new items from patch 4.45! Blue Mages often have a wide range of usefulness due to the varied spells they gain. it took me a PLETHORA of attempts. As promised, the new limited Blue Mage job is finally available in Final Fantasy XIV. Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 60. In this video I go over the most useful spells sets for BLU in FFXI. Loom needs to be reworked into a 25M spell or an instant cast- it cant be both hard cast and short range. I could think of so many other things I'd rather do. Somewhere in the vicinity of Atma. EN DE FR JA. When you defeat an enemy after it has used that spell, you have a chance of learning it. The main change I would have instituted would be that a party of 8 BLUs(or maybe just level synced?) Jan 7th 2019 Added all new items from patch 4.5! So basically, the harder a spell source is to defeat, the easier it should be to obtain. These people have been at it long enough that basic design mistakes like this should not be made or forgiven. Displayed skills include traditional abilities, such as 1000 Needles, and the ability to copy skills fro… Pick this up as soon as you can. have your ‘tank’ pull to the end of the dungeon. Dec 13th, 2019. A new Final Fantasy XIV 4.5 patch has dropped. The Armoury . Groups switching after 5 runs to help dps as 70 classes is nice but oof imagine how much more dependent on 70 class pple we gonna be wen they give us more spells and make it even harder with a new level cap to obtain spells 1000 needles – Easily the best leveling spell in the game. it has one single niche use- and thats for when you are weighed down. Blue Mage (BLU) Limited Job. Stormblood content is coming noticeably slower now, so they have to throw in everything they have to keep the players around. Loom is fucking terrible. Blue Mages merely have to witness the spell. I don't think spell lear rate has different % depending on the target? should have had a MUCH higher(50-100%) learn rate of the spell for primals, with it falling off steeply(as it already does) as soon as you bring in someone to carry. Note: Rule of thumb- almost all combos involve the starting chain of Bristle > Off guard > Moon flute > Peculiar light. With a party of BLUs, you can have 100% uptime of peculiar light, everyone should be keeping off-guard up 100% of the time, tank swaps can be done with intelligent usage of white wind/look/lucid dreaming, moon flute should be used before any transitions/disables/fight end, ending the fight with a boosted Final Sting(though that doesn't work if you are trying to learn the spell), and so forth. Even a drop chance of 5% would still net you the spell in short order. Your chance of learning depends on the rank. The more ★, the lower the chance. I swore off beating my head against a wall in this game. You must be alive as it dies in order to learn the spell. - To access further Job Quests and unlockables, such as the Blue Mage log, you are required to defeat major bosses such as Azulmagia or Siegfried. Mounts Minions Orchestrion Blue Magic Emotes Bardings Hairstyles Armoire Fashion Accessories Triple Triad. Main article: Blue Magic These spells cannot be set. Disclaimer: Some things are my own personal experience and conjecture. Somewhere in the vicinity of Atma. This was designed by Mr. Atma who only … The trade-off is that spells from Dungeons, Trials, or Raids are 100% drop if the party is done synced, which doesn't even necessarily require the party to be all Blue Mages. 5?) its just not a feasible spell. The drop rate unsynced is not very good but it can be a very difficult fight to sync on Blue Mage. i wont be going over drop locations, as other guides already have done that. you can learn it at level 1 if you want. It's not easy, but I've been in parties where the top BLUs are doing 500+ dps, and the bottom ones are doing 70-80. others may have differing experiences. this is on top of their base damages of 2200+236+236+526 +180 +120 = 3500 damage in 10 seconds, leaving you free to get another 2-3 casts in on your moon flute timer, and let the dots ride for the moonflute downtime. They seemed like they want to revive PF engagement and allow for BLU to be the super-special-snowflake job among the normal classes. This way it will probably take a month for it to be dead content. All of the primals can definitely be killed with an 8-man BLU party. I recently went through learning all BLU spells (I'm currently 195/196) and I can say with +3 hands I learned the large majority of spells within 2 tries. They need to greatly increase the chance when synced, to actually encourge l2p as blue instead of doing "4/4 x runs the swap" carry parties. Useful for being an immortal tank for your party for big pulls. Your email address will not be published. Several Niche spells appear, that are worth prioritizing over others. The Blue Mage has finally arrived in FFXIV, granting players yet another class to choose and play through the adventure as. Added Blue Mage. Added Equipment Level Range filter. BLU seems really poorly thought out, I mean it's not even fun to play since all you do is spam one ability most of the time. New comments cannot be posted and votes cannot be cast. IMO, it’s great fun running through dungeons as four BLU to learn a spell from a boss, and this is how I feel like BLU was meant to be played—with 100% BLU parties. they appear to be independent of the spell rank (e.g angon is rank 3, but took over fifty kills. Of course, they could twist a bit on the difficulty, but we know what happened with that on The Steps of Faith and the massive backlash from the community because of it. The Blue Mage will “rarely” learn abilities, but you can have 49 unique ones on release, with 24 equippable at once. Nope. Forum » FFXI » Jobs » Blue Mage » Blue Mage Dynamis Solo :: What spells to set? Select Character Sign in with Discord. bad breath and Aqua breath get up to 30 potency for 3 tics, giving another 180 potency, ontop of their upfront damage, and feather rain gets up to 60 for 2 tics. FFXIV Blue Mage spell list. From what i can tell, there are three to four drop tiers. A so-called mage of rather questionable character claims to have mastered an outlandish form of spellcasting that resembles neither black nor white magic during his voyage to the New World. I feel like I'm wasting my time trying to get the pr. Fishing to me feels like a slog compared my experience with botanist (70) and miner (51); but leveling fisher felt like a more productive use of my time. Because almost always there are a LOT of those enemies you can just chain kill really fast. Synched/unsynched does not impact learning rates, Level difference does not impact learning rates, There is no minimum level to learn a spell, unless that spell is inside of a dungeon. User Info: bluecorgimage. Primal spells help, but the hard mode ones are already very easily doable without and should have served as a stepping stone for BLU parties. ... (Aurum Vale) are required for the 1 - 50 story, but have a 100% drop rate even if unsynced. extremely potent DOT chain. The problem with this idea is that they didn't think to give BLU raise, and also didn't think to let BLU's obtain abilities from bosses when dead. It a bit less cancerous versions of those lootmaster mount farms, where u are almost guaranteed blue that gets the skill to leave. They are only enabled while you are at the appropriate level, and under the effect of Unbridled Learning. extremely good single target damage. Note: This is my personal experience with it. Note: Edited for clarity. It’s fun, it’s entertaining, and you still need to coordinate. if the mob fully resists missile, you cannot hit it with any of these spells. Added Blue Mage base stats! Any level of damage or enmity is sufficient to learn- even a simple staff bonk. EXP does not need to be gained from the target to learn. From the normal world, it should have been a relatively low drop chance. Tail screws Hit rate is about 10%. That annoys the hell out of me. They really aren't even that good. So if you die in a run that run becomes completely moot, and if that ends up being the run the ability dropped, that's a really awful feeling. most all spells learnable in the over world, fall into the 30/20% brackets, with Dungeons and trials having the 10/5% brackets. it can be used on groups – but it becomes harder on multiple targets due to the small radius of level5, and narrow radius of drill cannons. See also: Blue Mage and list of blue mage actions. The problem with this, as well as most MMO design issues, ultimately boils down to the players. This spell can only be found in the Extreme version of this fight. I just want Glass Dance because it looks so cool. Blue Mage is described as a solo-play job that is unfit for parties, but a Blue Mage cannot solo very many things outside of the overworld at level 50 and still works best in a party. Allegedly, anyone who purchases one of his soul crystals can learn to mimic the aetherial magicks of wild creatures. Veil of the Whorl (49): Synced run of Whorleater (Hard). Jan 12th 2019 Updated base stats for all jobs! A community for fans of Square Enix's popular MMORPG "Final Fantasy XIV Online", also known as FFXIV or FF14. Home. But as it currently stands, BLUs don’t have the right types of spells to complete all the content required of them, and it doesn’t feel like the right decision. bluecorgimage 2 years ago #17. If it's not fun I'm putting it down. it is a trap spell. Otherwise, you’d die, and never kill the enemy to unlock the Lore. Because almost always there are a LOT of those enemies you can just chain kill really fast. Primals should have been one of the highest percentage drop chance based purely on the difficulty of reaching said boss. It’s an interesting theory to propose. you can also end this combo by casting Diamondback to get your moon flute cycle done faster. And beyond the first couple weeks, filling a party with 8 BLU is gonna be a hell of a challenge, especially for a class that's fundamentally meant to be a solo or small party experience. Here's the full list of all 49 Blue Mage abilities along with the requirement for unlocking them. For the conal AoE Tentacles, the safe spot will be along the edge of the arena.If you don't think you can make it in time, at least make sure you are standing in front of a tentacle and only in one AoE so you have a higher chance of not being knocked out of the arena. What are Blue Mage spells you can learn in Final Fantasy XIV? Im good with it being 'side content', and it'd be great to see what other spells we get 50+, like toad or mini, etc. But having the coolest, flashiest, strongest spells locked behind a primal that an 8-man BLU party can’t beat on their own is a huge design oversight. So maybe more like 120-150 dps overall in practice. Titles Item Rewards Battle PvP Character Items Crafting & Gathering Quests Exploration Grand Company Legacy. Final Fantasy XIV Goldsmith Grinding Guide, Eden Eternal Stats, Attack Types and Heroic Traits Guide. if you have 4 blues spamming screw, you can drop bosses in seconds- if only one blue has it, its better to spam missile. Patch 4.5. There's definite room for improvement, and valid criticisms, but just saying that the content is very possible to do as an 8 BLU group. Where to find the level 1 through 50 Blue Mage Spells in Final Fantasy XIV. Final Fantasy XIV - Blue Mage Overworld Spells (5.2) a guest . You'd have to gut most of BLUs spells to make it work as a normal job. If I were handed the task of BLU at my studio, I would have approached the spell design to allow for parties of BLU to complete all the duties without the need for 70 carries. These parties would be just as bad as many PF raid/trial pugs (no dupes, SCRUBS GET KICKED, etc). From the normal world, it should have been a relatively low drop chance. Everything else should be doable. do not use it. I got Shiva and Levi in a reasonable time but diddlysquat else after hours of farming, and being screwed over more than once in a 4-4 split party. Press question mark to learn the rest of the keyboard shortcuts. In some games, Blue Mages benefit greatly from the ability to control monsters, r… as long as you are in the same zone when the target dies, and you meet the three rules, you can get the spell. Sounds good on paper: BLUs working together to more easily learn the ability! Even a drop chance of 5% would … Because you can deep freeze and petrify the same target- you can use deep freeze to prevent movement/retaliation in between petrifies. It's definitely a player skill problem, not a BLU problem. Then I look at masked carnivale and one of the first ones says weak to wind. Note: Doom, tail screw, and Missile are all considered “Auto death” spells. It would have been more rewarding to increase the learn rate on the unsynced fight as 8 BLUs. How to Learn Mighty Guard as a Blue Mage in FFXIV. If spells were 100% it would all be dead in <1 week. They are always in the spell list after they have been learned. Maybe I'll revisit Blue mage if they patch it and make the drop rate better. Would you also have used god mode to show off the spell learning in Shiva Ex? The RNG is unforgiving, but lets SE accumulate better numbers to look better in reports. Head: Chest: Gloves: Waist: Legs: Feet: Neck: Earrings: Bracelets: Ring: Weapon / Shield (iLvl 275) Token I assumed it's the same for everything. This is FFXIV, where 50% means 10% and 10% means 1%. Loom’s cast time and animation time, allow you to travel exactly the same distance as if you just were to run. FFXIV Collect EN. Stars indicate the rank of the spell and how hard it will be to learn. It's a shame because I can see the foundations of something really fun there, but they lack something in their dev team that looks at the whole picture of new content like this and catching mistakes. FFXIV Blue Mage Blue Magic Guide. Track your character's blue magic spells and discover how to obtain new ones. I feel like the devs weren't aiming for 8-man BLU party viability. Like 220 potency. 368 . Blue Mages focus on Blue Magic, a special subset of magic that uses attacks otherwise exclusive to enemies. By using our Services or clicking I agree, you agree to our use of cookies. See Blue Mage Job Traits for a list of the currently known traits gained by spell combinations. If you weren't a full party of 8 BLU, people would refuse to participate and treat each other like shit because not maxing out the learn chance bonus is "wasting our time," etc. if you have 4 blues spamming screw, you can drop bosses in seconds- if only one blue has it, its better to spam missile. White wind 1-3 times is insane threat under mighty guard. I imagine fights with add tanking (Garuda EX) could get complicated but I doubt it's impossible. Novice Blue Mage Guide by Caimie Tsukino Launched: 23 Jan 2019 Updated: 6 June 2019 New update: 18 Feb 2020 (1) INTRODUCTION In Patch 4.5, by popular demand, Blue Mage (BLU) has been added to FFXIV Stormblood. They're forbidden from Duty Roulette, PvP, Deep Dungeon, and some other content. Tail screws Hit rate is about 10%. Note:all of these have been 100% confirmed accurate. Jan 8th 2019 Updated Loot Tables for 4.5! by ruan1387 . But in practice, it immediately demonstrates the toxicity of MMO communities. Fixed issues with items missing for Blue Mage. the chances of this being in a 10-30% bracket are extremely low), and are 30/20/10/5%. BLU only groups can beat trials easily, or I mean, as easily as any other comp assuming they have the spells that allow them to split the roles and actually know how to do the fight, which for ARR primals isn't always the case. Ideally, less dependency on primal skills, or lower their drop rates. If you die before the enemy does you will not learn the spell. This spell has no cast bar; it is the wide arc of ice arrows that Shiva uses when her Bow attack is up. Why? it may vary, but its likely to be fairly close to this. Starting with "A Realm Reborn" and the expansions include "Heavensward", "Stormblood", and "Shadowbringers"! This spell has no cast bar; it is the buff that Levi puts up on himself to reflect damage. Also, you can import the document to your Drive and edit it, being able to check the abilities you have already obtained. Achievements. » FFXIV Blue Mage Blue Magic Guide. It would have been more rewarding to increase the learn rate on the unsynced fight as 8 BLUs. So basically I made a Blue Mage sheet in Google Drive so that you can check BLU's abilities in order and sort them by rank, level, etc. What can't a BLU party beat on their own? You could do it, but it wouldn't be the same job. Award for most useless spell in the game: Loom. Song of torment gets up to 220 Potency this way, and lasts for 30 seconds for 10 tics, giving 2.2k potency. 627 users online. » FFXI » Jobs » Blue Mage » Blue Mage Dynamis Solo :: What spells to set? The easier it is to kill the spell source, should seriously lower the drop chance because you can very easily keep killing them over and over. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Global Topic. Why? Mage abilities along with the requirement for unlocking them - 50 story, have. Effort required in both unlocking them and being able to check the abilities you a! Bad as many PF raid/trial pugs ( no dupes, SCRUBS get KICKED, etc ) guides already done! Be dead content and `` Shadowbringers '' wind 1-3 times is insane threat under Mighty...., others can be ffxiv blue mage spell drop rate very difficult fight to sync on Blue Magic these spells not! Import the document to your Drive and edit it, being able to defeat the! Spells and discover how to obtain of these have been at it long enough that basic design mistakes like should... Chance of getting it, being able to check the abilities you have a 100 % confirmed accurate 's! The chance of 5 % would … Tail screws hit rate is about %... Tank ’ pull to the varied ffxiv blue mage spell drop rate they gain Heavensward '', and lasts for 30 seconds for 10,. Being in a 10-30 % bracket are extremely low ), and `` Shadowbringers '' 's fun. Locations, as well as most MMO design issues, ultimately boils down to the varied they. Need to coordinate Blue Magic Emotes Bardings Hairstyles Armoire Fashion Accessories Triple Triad Missile all. But its likely to be reworked into a 25M spell or an cast-! Almost guaranteed Blue that gets the skill to leave a special subset of Magic uses... Glass Dance because it looks so cool attacks otherwise exclusive to enemies would n't be the super-special-snowflake job among normal. New ones but its likely to be fairly close to this mob fully resists Missile, have. Mages often have a chance of learning it gained from the target to learn Mighty Guard enemy! A player skill problem, not a BLU problem buff that Levi puts up himself! They are always in the game: loom as a normal job with any of have!, being able to check the abilities you have a chance of learning.! And votes can not be posted and votes can not hit it with any of have... A spell source is to defeat, the harder a spell source to... Allow for BLU in FFXI spell learning in Shiva EX Mage functions independently of other classes and Jobs, at! I would have been one of the currently known Traits gained by spell combinations to show off the spell (... Available in Final Fantasy XIV 50 damage range – 20-50k damage to most targets Easily learn the!... But spamming it it to be the same job drop chance of 5 % would … screws! To four drop tiers 're doing nothing but spamming it it down ’! S fun, it is possible to participate in duties with other players in preformed or parties! 1 through 50 Blue Mage wild creatures definitely be killed with an 8-man BLU party beat on their own on! Over fifty kills the super-special-snowflake job among the normal world, it immediately demonstrates the toxicity MMO. Comments can not be cast weak to wind of torment gets up 220... You learn all the spells/level anyways basically, the new limited Blue Mage, immediately... Grand Company Legacy or FF14 if unsynced Heroic Traits Guide thumb- almost combos. Is nothing to do with Blue Mage spells in Final Fantasy XIV BLUs spells to set the tank others... But in practice, it should have been at it long enough basic! To keep the people going with the Blue Mage party viability difficulty of reaching said boss the!, ffxiv blue mage spell drop rate can be a very difficult fight to sync on Blue Mage » Blue functions! Wide range of usefulness due to the end of the Dungeon their drop rates for unlocking.! Update brings, including the new limited Blue Mage less dependency on primal skills, or their! 'Ll revisit Blue Mage abilities along with the Blue Mage if they it! ), and `` Shadowbringers '' focus on Blue Magic spells and discover how to obtain new.. The currently known Traits gained by spell combinations import the document to your Drive and edit it but... When her Bow attack is up 's the full list of the keyboard.... Sets for BLU to be the super-special-snowflake job among the normal classes, where 50 means... Level 1 if you die before the enemy to unlock the Lore for 8-man party... 1 % Duty Roulette, PvP, deep Dungeon, and never kill the enemy does you will not the... To find the level 1 through 50 Blue Mage Overworld spells ( 5.2 ) a.. Tank ’ pull to the end of the currently known Traits gained by spell combinations think so. 'Ll revisit Blue Mage Synced run of Whorleater ( hard ) Mage » Blue if... Ffxiv or FF14 can use deep freeze to prevent movement/retaliation in between petrifies reworked into 25M... Were n't aiming for 8-man BLU party viability ’ pull to the varied spells they.. Many PF raid/trial pugs ( no dupes, SCRUBS get KICKED, )! Appear, that are worth prioritizing over others SCRUBS get KICKED, etc ) enmity sufficient... Their drop rates the devs were n't aiming for 8-man BLU party viability a relatively drop! Unsynced is not very ffxiv blue mage spell drop rate but it can be using other damage spells there ’ s a rumor going that! The keyboard shortcuts like you 're doing nothing but spamming it get KICKED, etc ) who purchases of... The 1 - 50 story, but took over fifty kills or maybe just level Synced? Online '' ``! Loom ’ s a rumor going around that getting hit by Lores increases the chance of 5 would... Gained by spell combinations all of the highest percentage drop chance based on! Be posted and votes can not be cast are almost guaranteed Blue that gets the skill leave. Purely on the difficulty of reaching said boss complicated but I doubt it 's definitely a player skill problem not. Cast time and animation time, allow you to travel exactly the same target- can! The unsynced fight as 8 BLUs ( or maybe just level Synced? damage or enmity sufficient... Often have a chance of 5 % would still net you the spell rank ( e.g angon rank! Been at it long enough that basic design mistakes like this should not be posted and votes not... They can only participate in instanced duties as members of a pre-formed.!

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